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Hi there, +1 for the error code boot up / unable to start game issue mentioned before. Game looks great, hope a fix is discovered soon!

Hey, thanks for bringing this to our attention! It looks like Panic's sideloading servers are broken right now so the files aren't downloading correctly. USB sideloading should work fine though, in the meantime. (https://help.play.date/games/sideloading/)

Ah, I thought the filesize seemed small! Thanks for the reply, will move it over via USB.

Hey! I'm getting the same error code as some of the other people; the screen with the "attempt to index a nil value" message and then getting booted to home. I re-downloaded/re-installed a couple times to make sure, and couldn't seem to fix it. Just fyi! Looking forward to playing:)

Hey, thanks for bringing this to our attention! It looks like Panic's sideloading servers are broken right now so the files aren't downloading correctly. USB sideloading should work fine though, in the meantime. (https://help.play.date/games/sideloading/)

Ah! Great, thanks so much! I appreciate it:)

(+1)

Hello,

This comes up when trying to launch.

Hey, thanks for bringing this to our attention! It looks like Panic's sideloading servers are broken right now so the files aren't downloading correctly. USB sideloading should work fine though, in the meantime. (https://help.play.date/games/sideloading/)

(+1)

Update on this: wireless sideloading is fixed now, you'll just have to re-upload Bloom on the website.

awesome thank you!

(+4)

This game is fun but the marketing that it is "real time" seems completely false and unnecessarily confusing. So for anyone else who thinks their game is bugged: Despite the game showing you a real-life clock time and real-life day of the week, the in-universe time of the game itself is not actually pegged to real-time at all and things seem to just progress a bit whenever you open the app. Still fun but I think the devs should stop using the phrase "real-time" in the description since it's simply not true.

(1 edit) (+2)

Glad you're enjoying it! While it's not 1:1 with real life due to design constraints (we wouldn't want to force people to play at certain times of day to progress, for example), the story does progress in real-time and text messages are sent according to the system clock. The game takes around 1 full month of real world time to complete in a typical playthrough (although some may finish it a little faster if playing very often).

(+3)

I see. I would really suggest making this more clear in the description (and maybe in the game itself). The use of "real-time" plus the in-game clock and weather/calendar app being sync'd to reality and not to the in-universe time really makes the fact that it's not 1:1 feel like a bug instead of the intended experience.

(1 edit) (+2)

I don't find this to be a huge deal but just to add to this, here's the part I just went through:

"ill be over real soon, okay?"
    "okay, thanks tomoko"
"im here!"
"got home safe!"

Those messages came in one after the other with no delay. So to bdorfman's point, that felt like it might be a bug? Again I don't really mind, just want to make sure things are working the way you expect!

As another example, characters talking about needing to go cook dinner but it's 9am (and I checked in after midnight so it's not like I missed this message from the previous day). If this is the way it's meant to be, cool- it's a game, I don't need it to sync up with my life :)

(+1)

This is intentional, though, yup!

(1 edit) (+2)

Thanks for the heads up, this one seems to be a bug. We must have messed up the timing there. We'll look into it.

Edit: Yup, it was a bug. We've found it and should update the build here with a fix soon.

(+2)

This has now been updated with a fix!

(+3)

Got my Playdate today and this was the first thing I wanted to try. It's great so far! Can't wait to see how the story develops as I play.

(+1)

Thank you -- enjoy the game!!

(+2)

Just got my Playdate and started browsing what's available. This looks gorgeous. Very excited to start playing! :)

(+2)

Thank you -- enjoy!!

(+1)(-6)

These looks gorgeous, sadly can´t play it. 

Wish to have these kind of games on Pc, hope someday u release it in other plataforms.

(+2)

Real time clock doesn't seem to work correctly. Text implies days pass every time I open the game.

(1 edit) (+1)

That's working as intended -- the story isn't 1:1 with real life, but does still take real time (many weeks) to play all the way through. Thanks for playing :)

yeah this was confusing to me. I feel like I went through 2-3 days over the span of a few minutes. It was like "let's hang out tomorrow" then 2 minutes later another conversation like "can't wait to see you tonight!"

(+1)

i will be sure to buy your game  when it comes out <

(+1)

Excited for this!

This game is very well-made and beautiful. But I'm not entirely sure how to make time to pass/new messages in chats to appear. Do I just wait? Or do I mash the B button? Or do I crank up the crank? Nothing seems to help.

(+3)

Thanks for playing, glad you enjoyed it! It's a real time game so you'll have to wait. The idea is to check a couple times a day (the full game will have more things to do each day).

(+1)

Not able to play and try out this game obviously, but these arts look so great. Nicely done!

Viewing most recent comments 41 to 52 of 52 · Previous page · First page